Constructed Figment Studio explores speculative structures and systems across various realms, aiming to deconstruct and reimagine them for alternative functionality. This amalgamation of systems fosters creative opportunities through the intentional mismatch of components. The reconstructed system, intricately connected at a local level, operates within a holistic framework.
The studio examines the contemporary design process and the architect's role in the digital era. It addresses the gaps that occur when translating designs into architectural documents, investigating the loss of information during data transfer between design software. By leveraging these gaps with precise design information, the studio advances the design process through simulations, 3D modeling software, and virtual reality.
Professor: Masataka Yoshikawa
Research | Found Objects | Maya | Photoshop | Houdini | Zbrush | Unreal Engine























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